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Showing posts from April, 2022

A look into Japanese Shinto Shrines

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   As some of you may remember I started this blog briefly by speaking about my interest in Japan. So, I wanted to close my blog by touching on one of my favorite things about Japan, its shrines and the elements housed within. I have chosen three shrines to look over and discuss with you this time, and I have chosen these three as they were some of the favorites I visited during my brief stay in Japan.   Itsukushima Taisha Built: estimated at 593 CE Architect: Unknown Style: Shinden-zukiri Location: Miyajima (aka Itsukushima), Japan Painting: Illumination of Lotus Sutra Artist: Anonymnous Donated to shrine in 1164 CE (creation date unknown) Location: Japan  Images hosted by:  https://en.wikipedia.org/ Overview map hosted by: https://www.miyajima.or.jp/           The first shrine I want to look at is called Itsukushima Taisha. It is believed to have been built in 593 CE, and expanded upon by Taira-no-Kiyomori in 1168 CE. The layout of the shrine was built using the Shinden-zukuri style

Digital Entertainment Creates a New Experience for the Audience

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   Digital entertainment is what I would like to discuss today. Throughout history, the art of the world has only ever been able to portray what the medium used could allow. Music could be recorded and played through one device while images could be captured from another device and replicated through yet another. This was common practice prior to the modern era. However. with the computer, the world of art changed once again. There existed a machine capable of collecting music, images, creating buildings, forms, etc. all in one place and compiling this data into its own unique creation. One of these creations is video games. Video games only came into existence because society became technologically advanced enough to combine all of this artwork into one place.      The following games were created using this technology. A computer used a program to craft the images, collect and edit the dialogues, record the music and voice acting, and lastly used another program to piece it all toget